this post was submitted on 22 Apr 2023
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Sigmarxism

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Because Warhammer is cool and reactionaries shouldn't get to have all the fun.

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Since this community is pretty dead I thought I liven it up a little with some very light discussion about factions in our favourite wargame we absolutely hate.

So for me it's the Orks. I love them in 40k and AoS. The chaotic, ramshackle ridiculousness of them is incredible entertaining. That and I am more interested in building models and painting than playing and Orks are perfect for that.

I also like Necrons because they are so awful but in an honest way. Yes they want to get rid of the other races so that the Necrons rule once more over the galaxy. But from their point of view it's understandable. They ARE better than every other living race in technology and science. Years are to them like seconds to us. The difference between Necrons and other living races really is like the difference between us and insects.

Edit: I just want to clarify that I don't think the Necrons are right in wanting everything dead. I just get why terrible space Egyptians would believe that they are right. I like that they are very upfront and honest about being dickheads.

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[–] [email protected] 2 points 1 year ago (1 children)

Welp, time to catch some flak, I guess. You see, I actually like the Imperium. Now, I don't think they are "good guys" in any shape or form, Emperor forbid. I just like the style. Mark III Power armour just looks awesome, fite me.

AdMech is also cool, although I disagree heavily with GWs decision to make them steampunk/Da Vinci styled. Should've stuck with Blanche-esque horrific post-apocaliptic techno-barbarianism.

Finally I will say this. I've been around multiple Warhammer communities and multiple RPs. And there's one thing I have learned - all factions are cool in their own way, it's the fans that suck and make everything terrible

[–] [email protected] 1 points 1 year ago

So...my main interest in 40k has always been the space portion. The fleet, space battle, etc. I know it's rarely the focus nowaday, but it's still my main interest,and that'swhere my opinion of factions came from.

So...my answer is the Chaos.

You see, all factions navy have their own hats. Imperium fleet being slower, but versatile. All factions of Eldari are fast glass cannon. Necron have overpowering power and exotic tech, but so few of them. Tau love long range combat and drag a few escort with every capital ships. Orks vessels are.....well, ork.

If I'm going to define Chaos fleet's hat, it would be that they...made sense. They are relatively longer range and a bit fragile, but unlike non-human fleet, they retain versatility and some protection of the imperium design. Furthermore, they have a combination that made good sense. Long range and good speed mean that in average condition, Chaos ship would be the one dictating the term of engagement against their Imperium counterpart, and their carrier-warship hybrids tend to focus on long range weapon to take advantage of the fact it's a frigging aircraft carrier, unlike the Imperial carrier, which for some reasons love to have short range cannons that nullified the range advantage of flight decks.