this post was submitted on 10 May 2024
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[–] MSids 34 points 4 months ago (6 children)

The subscription model is, in my opinion, dumb. If they need it to work, maybe they should buy games instead of studios. I can't work out exactly how long term patching would work though, unless they kicked back a maintenance fee from sales and gamepass usage to the studio.

[–] [email protected] 17 points 4 months ago (3 children)

Back in the day, devs used to not release games until they were done. Patches were bascially unheard of.

[–] [email protected] 7 points 4 months ago

I will say, these days it's more or less impossible to release a game that'll run perfectly on every system and it's a good thing we're able to fix crashes and patch issues as they come up. This has naturally had its downsides as publishers squeeze devs for tighter releases, but outside of that it's a very good thing for devs and players.

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