this post was submitted on 09 May 2024
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Replying to a player on Twitter who said recent patches have made the game "unplayable," Arrowhead CEO Johan Pilestedt conceded that he's not satisfied with his studio's current balancing approach.

"Hey, yeah I think we've gone too far in some areas. Will talk to the team about the approach to balance," he wrote. "It feels like every time someone finds something fun, the fun is removed."

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[–] [email protected] 12 points 9 months ago (20 children)

What they mean to say is that they’ve been proven to make new weapons that are behind micro transactions are released OP and then needed right before the new batch of weapons is released.

[–] Schmeckinger 2 points 9 months ago

The new warbond disproves this. 1 good weapon and 2 bad ones.

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