this post was submitted on 27 Apr 2024
302 points (97.5% liked)
Gaming
19994 readers
232 users here now
Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
No buts. Tarkov does NOTHING to address even the basic stuff. There's no buts at all. You can't say "there's still hacks" when Tarkov is literally filled to the brim with hackers. Nobody ever claimed serverside is perfect. Quite the contrary. But holy fuck would the game be a fuckton better if they at least did literally ANYTHING.
A serverside anticheat could absolutely detect impossible flicks (autoaim). Especially since they're too consistent.
But the point is that Tarkov has become a shit-filled game because of the rampant cheating.
Fairfight is an interesting example to take. Siege is a much better game comparatively. It's proof that serverside works... and can work in real time. Except you claimed that would be impossible.
Edit: I'm calling Siege better in the aspects related to this conversation. You only run into cheaters on rare occasion. When I played Tarkov it would be damn near EVERY map.