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this post was submitted on 05 Apr 2024
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Really wanted to like this game. The hype had me.
I played it, waiting for it to get good. It just never did for me. Maybe I'm missing something, but after 10 hours I felt like I'd seen pretty much everything.
As for the anti-cheat, I understand why they'd have that. I've played so many games where people cheat and it just kills the fun. Even when it is PvE.
I don't really understand the mindset of the cheaters though. Do they think we all talk about how great they are after the game is over? Like, Bobfucker326 sure did shoot more stuff than any random player I've ever seen, he must have a massive wang and be great at maths and stuff.
I think the key you're missing is a friend group. The game excels when you play with friends you already know
Yeah, it's a good "playing with the gang" game. Friday night crack a brew or a blunt and just mindlessly shoot and laugh at dumb stuff.
Absolutly. Sometimes you find randoms that speak, or manage to work together and it is also good. But friends is the top tier.
Accidental friendly fire and crazy shouting when getting ambushed is like 60% of the fun of Helldivers 2.
For me, playing with friends is the vast majority of my playtime anyway since the little time that I get, I want to spend with my friends.
And if not, being engaged with the community on discord or Reddit. Knowing which fronts the community is working on and joining in really helps the kind of meta/RP aspects of the game.
Honestly the game doesn't have that much content but I do love the gameplay loop. The emergent gameplay is fantastic in my opinion. The worst part is all the fucking technical issues
To be fair to them they're deliberately holding back content to organically drip feed it in. I'm pretty confident we'll see a new faction in the next week or two. And probably more vehicles in the next 4 weeks.
It's a bit rough around the edges and the patches introducing new issues like the arc weapon crash had been deeply upsetting. Hopefully we're past the worst of it.
The game has a ton of subtle mechanics that it doesn't really go out of its way to tell you about. So there's a degree of mastery and cross-polination of strategy and builds that take advantage of those mechanics between groups, which adds a lot of fun for me. I respect how that's not for everyone though.
I will cheat in single player games. I give it a solid "first time" unmodded play through. If it's good, I'll do other "paths" or "builds" depending on the game.
Then make it a little more... interesting, or different even.
Then you work up to Total Conversions, and thats fucking great for longevity.
Then at a certain point, its quality of life. I don't want to spend 20 hours getting to the "interesting" part of the game. I can no longer get even just an hour to dive into a game uninterrupted. I love immersion; in the past it was an unhealthy escape mechanism, now when I get it, its a breath of not dealing with my day to day shit for just a little bit. Life always gets in the way of living, at least the way we want or need to in the moment. But I digress...
But cheating in a multiplayer game really defeats the purpose of multiplayer. An unbalanced play field isn't fun for anyone.
I'd like to see more games embrace a modding community. If you and a few friends want to play with mods A, B, D, and F, more power to you guys. Keep enjoying that game.
Just don't force an imbalance on other people.
I like to play game normally, but i get bored easily... So i find it challenging to find a cheat or any bug and be ultra strong character or anything i want to be. I play games so i can relieve from my stress not to be stressful or frustrated to beat a boss.
Yeah I agree cheat in PvP is Unfair.
But cheat with PvE where I'm not harming anyone for their rank at leader board. That's fine by me.