this post was submitted on 02 Apr 2024
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[–] [email protected] 11 points 9 months ago (25 children)

This is really disappointing. The game does give off GOTY vibes until you realize big issues like only having one save file you can fully control, intentially vague dialogue for key quest details, and bad AI. All of which just happens to encourage mistakes that can only be fixed using items which are very limited without microtransactions. Its like an MBA took over in the final phase of development and made it a sleazy moneygrab. The fact that it is a hit means we can expect more developers to adopt this tactic and take it further. Capcom has become EA.

Thankfully I was able to get a refund on Dragons Dogma and used that money to buy Rise of the Ronin. Was not disappointed. They are very similar games but Rise of the Ronin has all the QoL features gamers have come to expect like unlimitted fast travel and saves.

[–] TheDubz87 14 points 9 months ago (9 children)

While occasionally I wish I could save scum when I make a mistake, I've gotten through rough patches. I will say the performance is lacking sometimes, hopefully that will iron out in time. One save file can be a pain, but you can rebuild your character in any way you'd like throughout the game, and there is NG+. But I have 10 wake stones and 20+ ferry stones. They aren't THAT limited without buying them. This just encourages me to explore more and think about my combat a little more thoroughly. I've run the same roads over 10 times and I'll still find a new path to a seekers medallion or a cave I hadn't gone through on the 11th time. I've only used 1 wakestone and that was because I fell a half a mile and ended up somewhere I hadn't explored yet.

The game is not bad, it's just built different. GOTY? I don't know about that yet. But to be 'disappointed' that a game you didn't like is selling well is nonsense. The micros are irrelevant as far as I can see with the stockpile of those items I have, and while I don't like the idea of them being slid in there, it's not predatory like lootboxes in some games.

[–] StoneyDcrew 10 points 9 months ago* (last edited 9 months ago) (5 children)

I don't like the idea of them being slid in there

Yeah, but you're tolerating it. which is good enough for greedy publishers.

If you want it to stop, don't buy it. It's the only option. Otherwise you allow publishers to make your game experience worse for profit.

The reason people like me are disappointed it is selling well is that these anti-consumer practices are not a deal-breaker for most people thus it allows these practices to persist in the game market. That is hardly "nonsense" as you put it.

I'm sure I'll get a lot of "tolerating" people commenting that these "can be easily ignored", but I doubt I will get a single person that says their experience was enhanced by these microtransactions, which could have simply been a cheat code instead.

[–] TheDubz87 1 points 9 months ago (1 children)

Problem is that these will always be a thing because of whales. Am I supposed to not buy a game because of a micro like this? So basically quit gaming? Because they're everywhere now, and as long as whales exist, micros will exist. You need to pick your battles. I stopped buying multi-player games all together. I'm not limiting myself on single player games because of a minor micro that changes nothing about my single player experience.

Everyone could boycott this game except for the whales, and that handful would still be considered a win for them. Don't be disappointed in a single games sales, be disappointed in the current state of gaming.

[–] StoneyDcrew 2 points 9 months ago* (last edited 9 months ago)

Apathy is worse than the whales.

Let's do some theoretical scenarios for microtransactions:

-apathy with whales: "we need to ensure a good monetisation model to extract value from the whales, even if the normal players are missing out"

-apathy without whales: "let's try adding microtransactions to extract more value per player, it won't hurt our sales!"

-No apathy with whales: "no one is buying our game! And our whales have no one to play with! Are the whales even enough to fund this on its own? We got to undo the microtransactions soon!"

-No apathy no whales: "why did we even add microtransactions! Every business knows that only quality games and good marketing can help sales!"

A little hyberbolic but surely you see my point.

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