this post was submitted on 05 Jul 2023
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Easily a game called Infra. It's an older source engine adventure game based on exploring crumbling ruins of public facilities and recording damage and things. I put over 50 hours into it (which is a lot for a first person walking simulator puzzle game) And it was just ....work. It felt so much like work. I have no idea why I forced myself through it. The environments were just so cool. But wow ...... Would not recommend.
Work in games is popular! For me it plays on the satisfaction of completing a project. A game that does this well I think is Satisfactory.
Whoa there! This is a thread for naming bad games. Satisfactory is an amazing crafting game. I didn't get bored until level 8 when the amount of material required to finish just got insane. But it is the end of the game, so I understand why it's like that.
I said itβs good! I did put it down once I finished unlocking tier 8, but came back and completed the final space elevator delivery as well.
Viscera Cleanup detail is work but it's also extremely relaxing
I like a lot of work in games, that's actually why I wanted to give it a shot. Not fun, though. Terrible slog. What really ruined it was they took the concept and made it too big. It couldn't just be a game about looking at janky infrastructure and reporting it ...they HAD to inject this entire narrative with shady business men from the past and other unnecessary world building. But it forced them to make the game overstay it's welcome by at least 20 hours imo, just to tie up the narrative.
I better stop ranting while I can. I played it over 5 years ago...I've clearly been scarred lol