this post was submitted on 14 Mar 2024
344 points (94.1% liked)
Games
16830 readers
1670 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
No it doesn't. It leads to Valve wasting money enriching themselves to the tune of millions of dollars per employee per year while independent game developers making normal salaries continue to have to lay people off and be underfunded.
"... employing Linux developers and finally making actual cracks in the true monopoly of Windows."
FTFY.
Funny, it's not the indies with the huge layoffs but the megacorps that have enough money to buy fucking Activision-Blizard-King and then shed crocodile tears about the hard economy.
Again, Valve has made close to a million dollars per employee per year. No they have not spent anywhere remotely close to that on Linux developers. You're equating a trinket they tossed you in the last couple of years with the giant horde they robbed from developers.
It is, independent studios lay people off and have to close up shop all the time, on top of just not making that much money to begin with, they just don't make headline news the way that big companies do.
More than any other games company.
[citation needed]
Doesn't affect me. Improved Linux technologies affect me. Improvements to widely used open source software is public service.
It wasn't their money to spend. Devs lost their jobs because Valve kept taking more than they needed.
Again, 1 Million dollars. Per Year. Per Employee. That means per every single Linux dev they employed, they still made a million dollars per employee.
That's indefensible and it's really weird to see lemmy get their dicks hard about excess greedy capitalism just cause this time it's behind a service that they like. Facebook gave back a huge amount of open source projects but that doesn't make up for the harm they've caused, even just the harm caused by them sucking up an inordinate amount of societal resources, and Facebook "only" makes ~$750k per employee per year.
Sure it is. That's how a free market works. You are free to engage directly with indie developers on itch.io etc. It's not your call to make what others do with their money. You don't see me fuming with rage just because you spend your money on different games market places.