this post was submitted on 04 Jul 2023
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Same. My problem has never been generating content, it's been in parring down alllll the content I produce to actually fit in a game, and organizing it in a way that produces a cohesive narrative.
EDIT: Was thinking about this more and was going to add that I don't normally use random tables/generators, for the same reason. But there is one exception: I will absolutely generate NPC names. And it occurs to me that ChatGPT would be as good as or better than existing generators.
For names, I tend to use Behind the Name's random name generator.