this post was submitted on 04 Jul 2023
15 points (100.0% liked)
D&D Next - 5e Discussion
412 readers
1 users here now
A place to discuss the latest version of Dungeons & Dragons, the fifth edition, known during the playtest as D&D Next.
Join our discord! https://discord.gg/dndnext
-- Rules --
- Be Civil. Unacceptable behavior includes name calling, taunting, baiting, flaming, etc. Please respect the opinions of people who play differently than you do.
- Use Clear, Concise Titles.
- Limit Self-Promotional Links. External links to blogs, kickstarters, storefronts, YouTube channels, etc, must be related to DnD and posted no more than once every 14 days. Affiliate links are never allowed.
This is a new community and the rules are in flux. Please bear with us (and give your feedback!) as we navigate building this new community. Thank you!
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The only way I can see getting to the endgame is by starting at high levels. The idea of playing in a game all the way from 1 to 20 is the dream, but the circumstances in which that can happen are incredibly rare. I'm iffy on the subclass standardization, but I'm not too bent out of shape by it. Like, I can see merit to having some classes obtain their subclass at level 1 and there are a few classes that could benefit from having their progression reworked. I can see the advantage of all classes having new subclass features all at the same time though.
Not really. It just takes patients and a regular gaming schedule.
Getting WotC to release adventures supporting anything above level 13 would help too.
The all the same level subclass can make some cross class subclasses which is a cool concept. But it's really a theoretical idea at this point.
The level 20 one shot is kind of a standard short game. So I can see the 20 level capstone for that