this post was submitted on 28 Feb 2024
81 points (91.8% liked)

Games

16926 readers
1501 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 1 points 9 months ago (1 children)

There are some real complaints to be had. I think not liking the more realistic/explicit presentation of violence is fair. I think the visceral behaviour of games does make it a different experience to the same violence you'd see in a movie.

I also think disliking Neil Druckmann as a person is valid, he has some quotes that seem snobby.

Not enjoying cinematics games in general could also be an avenue for complaints but I think none of these are explicit complaints about tLoU2

[–] Gamoc 2 points 9 months ago (1 children)

I mean personal preference is one thing, whilst issues are another. It doesn't aim to not be violent or not use plenty of cutscenes.

Yeah, Druckmann is a visionary creator, they all sound like that, just gotta put up with it really.

[–] [email protected] 0 points 9 months ago (1 children)

Not all directors come across that way but signalling them as a visionary suggests some slight bias.

I also don't really understand what your trying to say above, isolating "preference" and "issues" doesn't really make sense since issues form from preference and art is not objective.

[–] Gamoc 1 points 9 months ago

I didn't say all directors come across that way, I said visionary creators do.