this post was submitted on 01 Mar 2024
20 points (100.0% liked)
rpg
3133 readers
17 users here now
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
- Do not distribute pirate content
- Do not incite arguments/flamewars/gatekeeping.
- Do not submit video game content unless the game is based on a tabletop RPG property and is newsworthy.
- Image and video links MUST be TTRPG related and should be shared as self posts/text with context or discussion unless they fall under our specific case rules.
- Do not submit posts looking for players, groups or games.
- Do not advertise for livestreams
- Limit Self-promotions. Active members may promote their own content once per week. Crowdfunding posts are limited to one announcement and one reminder across all users.
- Comment respectfully. Refrain from personal attacks and discriminatory (racist, homophobic, transphobic, etc.) comments. Comments deemed abusive may be removed by moderators.
- No Zak S content.
- Off-Topic: Book trade, Boardgames, wargames, video games are generally off-topic.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
That's still kind of vague.
What are your goals? What is your experience running games in the past? What kind of play do you and your friends enjoy?
For example, you could say, 'My players like sandbox play with a lot of weird characters. Are there any stories people recommend that would fit that?' or 'Does anyone have advice on running combat well in this system for someone who used used to combat in DnD 3.5?'
Otherwise it's really hard to give any kind of useful advice.
I'd like to introduce my players to a non-D&D setting/rule set in a way that's fun. My players typically enjoy combat-heavy games, where they are on the side of good. They've put some effort into role playing race (elf and dwarf) and class.
Can you suggest good short (10-20 hour) starter adventures/modules?
@sbv @andrewrgross DragonBane, the free Quickstart rules has pre-gens and an adventure.
The mechanics allow for some great combat.
If it works out, the core set contains a sandbox campaign, plus a lot more, which leads on from the Quickstart.
@sbv @andrewrgross The starter scenario for Green Ronins Fantasy AGE / Dragon Age RPG should fit.