this post was submitted on 28 Feb 2024
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There are more games than just competitive shooters where voice comms matter. Many games have multiplayer experiences that don't require me to communicate in text or voice with others.
That's what I was referring to about points of view. You seem to be approaching this situation entirely from a competitive team game perspective where that's only a portion of the wider world of games.
Just because you find competitive games where communication is critical fun, doesn't mean that my multiplayer gaming experiences where I don't chat aren't me communicating with others.
Your pov on what constitutes a "multiplayer game" is and what communication consists of is what needs to broaden.