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this post was submitted on 13 Feb 2024
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It's not exactly killing a game, it was never released outside of Japan - and even there it wasn't widely purchased.
The sad thing is the US SNES did actually have a port for this on the bottom, I always wondered what that was for.
It's just as much game killing than any live service today. Satellaview relied on server connection, there's no official lasting copies that anyone can own.
Were they full priced games as well?
It was a service, but my point is less how much was paid, but that much of it is dead and gone. A completely free game that shuts down its servers and becomes unplayable is still a loss to our culture.