this post was submitted on 05 Feb 2024
16 points (100.0% liked)
Games
16647 readers
1365 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I would have disagreed with your last statement/question until playing ATS. The way you discover the glades - which opens up large building areas - is more than enough exploration to fulfill that need. At first I was a little disappointed in no combat, but I found that strategy plus relaxing (but with excitement) was a very viable combination. Especially since achieving a relaxing gaming experience with excitement is so rare. And in 99% of games I turn the music off either right away or once it's repeated enough times which is usually within 10-20 hours. But I leave the music on in ATS, between it and the rain it's quite relaxing for a video game. Shit I want to play it now haha