this post was submitted on 01 Jul 2023
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Skilling as an ironman (self.2007scape)
submitted 1 year ago* (last edited 1 year ago) by bobbean to c/2007scape
 

Looking on the wiki, it feels like some skilling guides don't take into account the opportunity cost of grinding other skills or grinding for gp. Sure, I can buy logs for fletching and get 100k xp/hr, but that doesn't take into account the 100k gp/hr required to do that. It's not really 100k xp/hr anymore. There's also fletching broad arrows, which the wiki says "are not very useful for anything" and are also expensive. It feels silly to make a ton of resources that are just going to be thrown away, when instead arrows can be made to level ranged.

The most efficient skilling methods also seem circular. If I want to grind x I should level y, but I need z to be efficient. And to get z I need to grind x. There's also what feels like a lack of skilling options listed. Sometimes I want to do "dead content" for the fun of it.

I'm definitely just a noob, but discovering new stuff to do is hard sometimes. I also am aware that I'm contradicting myself a bit by wanting a more efficient guide but also wanting dead content lol. But anyway, are there any resources available that might help me out?

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[–] Tordtorden 1 points 1 year ago

Honestly a lot of the fun in ironman skilling is figuring out how you want to collect and use resources. Every account and progression plan is unique, but as a general rule the wiki is your friend. Check which iron friendly methods are available to you and plan from there.

For mining and smithing the ores I got from afking MLM fed nicely into Giants Foundry. I was poor and wanted fletching levels, so chopping yews and making bows for agility alchs worked out great. These were some of my paths, yours might differ completely.