this post was submitted on 12 Jan 2024
70 points (92.7% liked)

PC Gaming

8581 readers
870 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 6 points 10 months ago

I absolutely would not want a controller that knows my every move because when I'm waiting, in a unskippable cutscene, loading screen, etcetera, I'll sometimes just quickly rotate both sticks up and down.

Last thing I want is for a first or second gen AI controller to suddenly decide in a boss fight that what I really want to do it flick the sticks up and down rapidly.