this post was submitted on 03 Jan 2024
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a11y (digital accessibility)

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This article highlights 11 recommendations to make VR more accessible for people who are blind. Currently there are a lot of accessibility barriers that prevent blind people from interacting with VR environments. VR Designers should work to create 3D spaces and controllers that are more adaptable so that the level of input can be toggled based on the individual's needs.

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[–] Thinker33 1 points 11 months ago

100% agree. This is why adding short but descriptive audio prompts for everything is very important. In this example they forget to add an audio prompt for when an object is grabbed, which immediately became an accessibility barrier. In addition, creating an intuitive way to navigate the audio prompts similar to screen reader navigation is needed.