this post was submitted on 04 Jan 2024
25 points (96.3% liked)

MTG

1787 readers
22 users here now

Magic: the Gathering discussion

General discussion, questions, and media related to Magic: the Gathering that doesn't fit within a more specific community. Our equivalent of /r/magicTCG!

Type [[Card name]] in your posts and comments and CardBot will reply with a link to the card! More info here.

founded 1 year ago
MODERATORS
 

Gavin Verhey, one of the lead designers at Wizards, posted an interesting question on Twitter:

"You get to pick one Magic keyword mechanic to return in 2024. What is it?"

What are we bringing back?!

you are viewing a single comment's thread
view the rest of the comments
[–] MysticKetchup 9 points 6 months ago (1 children)

A weird one, but Provoke. Green has been pretty bad in terms of creature combat lately, and fight spells are basically useless in constructed. I think Provoke is pretty balanced nowadays, given that it's dependent on attacking and there are already so many value engine permanents that killing 1 creature a turn (excluding the turn it comes down) is strong but not unbalanced. Tacking on a condition or mana cost could also tone it down for lower rarities/mana values).

My more conventional pick would be Persist, lots of design space and it's fun to get extra use out of your creatures.

[–] [email protected] 4 points 6 months ago (1 children)

Wow I completely forgot about this ability! Kind of like a mini [[Lure]]. There seem to be only 9 cards with it too. I think this could be a great ability for green to get more of and makes total sense color-wise.

[–] [email protected] 1 points 6 months ago

[[card name]] to call