this post was submitted on 28 Dec 2023
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Starfield

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[–] voxelastronaut 30 points 9 months ago (10 children)

Sunk cost. Some people got so hyped up for it, they felt like they had to like it. Turns out that's not how it works and it's just... Not a great game.

[–] [email protected] 1 points 9 months ago (9 children)

I mean, we see this kind of review all the time. It's generally people that run out of things to do and start complaining that the game doesn't have infinite content.

[–] Iceblade02 19 points 9 months ago* (last edited 9 months ago) (4 children)

The art of countering a bad review:

Negative review at 2hrs (refunded)

-Hey, you barely even opened the game!

Negative review at 5hrs

-You can't say that, you're barely through the tutorial!

Negative review at 15hrs

-You just haven't gotten to the good bits yet!

Negative review at 30hrs

-You rushed through it and missed all the good stuff!

Negative review at 60hrs

-Well if you played that long, it can't have been bad!

[–] [email protected] 3 points 9 months ago

Isn't the comment I answered to doing the same though? Based entirely on whether it is positive or negative and the play time, they reached the conclusion that it was sunk cost fallacy.

My point was that user reviews are a mixed bag and people will leave negative reviews on games they enjoyed for whatever reason but I guess it didn't come across very well.

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