this post was submitted on 23 Dec 2023
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ShittyDarkSouls
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Man I wonder if Sony is keeping that one in the PS Gulag just out of spite now. Like HL3 gets delayed everytime somebody asks for it.
On the other side, Atlus was finally able to escape and port Persona 5 for PC, so maybe there is a chance now that Sony obviously feels cornered into porting their games all of a sudden when M$ gets bigges in the last years.
I have to wonder how much of the lack of a port to PC is simply due to the fact that the development practices and pipeline of PS4 exclusives didn't account for the possibility of eventually porting to a different platform. After all, there has to be a reason why the majority of Sony PC ports have been games that had some sort of PS5 version, and we know that PS5 titles are developed setting up the foundation for porting to other platforms from the start (see the Nixes talk on their Spiderman port and stuff like that). It might very well be that the job of porting to PC or even PS5 in an appropriate manner would be so hard, messy and hacky that they consider it's not worth it. The fact that it was done by a third party studio probably doesn't help.
My more cynical side really considers the possibility that they are keeping it in the back pocket as a go-to for a hyped remake at the right time (push of a newer version of PS5 or PS6 release window). The Demon Souls remake did decently well and it was the remake of a title that not many cared about... How well would the remake of the hyped Bloodborne do, comparatively?
And I think that there's probably an intersection of both, that the task of porting the game out of PS4 would be demanding enough that at that point might as well do a full remake.
I absolutely can believe that they are of keeping it in their back pocket for an opportune time like as a lead title for PS6 or something.
At this point, as a customer, it's really hard justifying buying a PlayStation at all so I'm sure Sony is worried about their marketshare as well.