this post was submitted on 28 Jun 2023
44 points (97.8% liked)

Gaming

2160 readers
9 users here now

founded 1 year ago
 

I love magic systems in games that feel impactful, and especially love them if the mechanic is unique and different.

What are your favorites?

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 18 points 1 year ago (2 children)

In video games, I think it was Magicka wherein you could craft your own spells more-or-less on the fly.

In TTRPG, Mage: the Ascension, for much the same reason.

The issue for me is that I want to feel like I know Magic. I want to feel like a wizard, shaping the power of the cosmos to my will. If all I have is a collection of pre-scripted tricks... it really doesn't matter how many pre-scripted tricks I have, the feeling of creativity in spellcasting is lost.

[–] [email protected] 5 points 1 year ago* (last edited 1 year ago) (1 children)

Seconding Magicka (and the sequel).
The spells have hilarious effects especially when playing the game in co-op.

[–] [email protected] 1 points 1 year ago

Magicka is amazing for short burts of coop fun.
However, at some point you find that one spell that is just too busted and trivializes everything, until the DLCs decide to chuck a billion enemies at you.
From a technical standpoint, it's also a bit rough around the edges and likes to crash to desktop.

Definitely a decent investment if you can pick it up on sale.

[–] [email protected] 2 points 1 year ago

Magicka is very interesting, definitely one of the more unique spell-casting systems (and it feels like a real system). Unfortunately I'm not good at it, it's pretty fast-paced and I die so much. xD