this post was submitted on 28 Jun 2023
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weirdway
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weird (adj.)
c. 1400,
• "having power to control fate", from wierd (n.), from Old English wyrd "fate, chance, fortune; destiny; the Fates," literally "that which comes,"
• from Proto-Germanic wurthiz (cognates: Old Saxon wurd, Old High German wurt "fate," Old Norse urðr "fate, one of the three Norns"),
• from PIE wert- "to turn, to wind," (cognates: German werden, Old English weorðan "to become"),
• from root wer- (3) "to turn, bend" (see versus).
• For sense development from "turning" to "becoming," compare phrase turn into "become."
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There will be some experience always. The specifics can change, but even experiencing "nothing" is still experience.
So the choice pertains to the specifics, but there is no choice to simply stop experiencing altogether.
My condition has many reasons which I've discussed in the past in great detail.
May I ask why are you here on this sub? What's your motivation?
Originally commented by u/mindseal on 2018-03-08 05:34:51 (dvc0ipk)
I wasn't referring to the act of creating experiences in general.
I meant "Why creating unpleasant experiences?"
My inability to find a plausible way to solve the apparent contradiction between the existence of bad things and the idea of being the creator of my experience.
Originally commented by u/JohnnyStyle on 2018-03-08 16:44:58 (dvd30zi)
Do you understand the concept of othering? In SI what you're talking about is a solved problem and it's solved by understanding othering, aka disowning. It's when you deliberately disown and "other" an aspect of your own experience. This results in a number of features: a) an appearance of environment where there was no such appearance before, b) automatisms, c) appearance of beings with seemingly independent wills. Many of these can be considered "good" features, however, othering also brings with it the possibility of experience "going rogue." Othering is not binary, but exists on a spectrum of less and more. An example of an experience with relatively slight othering is a lucid dream, where there is still an appearance of an environment and independently willed beings (dream characters), however, generally things in an LD go your way, you have influence or even outright control over all the scenarios, superpowers, etc.
Originally commented by u/mindseal on 2018-03-10 01:02:18 (dvfidqo)
Does the thought "Why am I doing this to myself?" ever cross your mind when you struggle with your eyesight?
Or you simply think "No big deal, it's just a normal side-effect of my 'humaning' around..."
What does make your experience go rogue? Of course, it's you.
If SI is true, this can't happen "by itself".
So, the question remains: why would you deliberately add unpleasant aspects to your experience?
Let's call it "subjective theodicy".
I've already heard seemingly plausible answers:
Bored god playing the pretend-I'm-a-human game.
Choosing a particular life challenge to learn something.
Purposefully experiencing bad things to better appreciate good things.
Self-limiting to experience growth.
But they're all logically flawed.
An omnipotent being doesn't need to actually go through "simulations".
Originally commented by u/JohnnyStyle on 2018-03-11 18:47:43 (dvipgfh)
Never. I fully understand my condition.
If I disown something, of course it's me who is disowning it. However, what happens to an experience in a disowned state? I will no longer feel like it's my doing. That's the whole point of disowning to begin with, to get a sense of something happening as though on its own. It's not on its own, but is experienced as though it is, and so for many (not all, but many) intents and purposes, it can be treated as something independent.
Need is not the only motivational force.
I don't want to argue with you. It seems you're ideologically charged.
Let me ask you one more time, why are you here on this sub? What's your motivation for being here?
Originally commented by u/mindseal on 2018-03-13 05:41:45 (dvl6kjv)