this post was submitted on 11 Jun 2023
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Skyrim Mods

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Skyrim Mods

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[–] Silvia 6 points 1 year ago (1 children)

Ooh, a lot of these look fun! I haven't tried too many of these, but I can personally vouch for Apocalypse. That mod ALONE adds so much variety to the world of Skyrim's magic. Some of those spells remind me of something you'd find in an ARPG like Diablo or Fate.

[–] KiaraRedVA 5 points 1 year ago (1 children)

It's hard to choose a favorite out of all of them, they've also been in my games for so long that sometimes I can't remember what spell comes from which mod unless it's super obvious.

Forgotten Magic adds rings as well that buff up some of the spells which I thought was a nice addition. One of these mods adds a table where you can make spells (buying/finding two or more spell books to create a new spell) but I don't remember which one does that, also pretty sick though.

[–] Silvia 5 points 1 year ago (1 children)

Oh wow! I have to ask, do you get unusally frequent crashes with those merged spells? I've been trying to find a stable mod that allows some form of spell creation like the old games for a while and haven't had much luck.

[–] KiaraRedVA 5 points 1 year ago

I don't think I've ever had problems with how many magic mods I have, I hardly get crashes as is and my last playthrough was sitting at around 450+ active mods.

The spell making isn't like Morrowind's or Oblivion's spell making, but I enjoy it as a stand-in. The spell making tables aren't everywhere but there's one in Winterhold & the Abandoned Shack. It's bugging me that I can't remember which mod the spell making table is from, haha.

Actually thought of another mod that's not magic-related, Informative Console - https://www.nexusmods.com/skyrimspecialedition/mods/19250

Helps when I don't know what item or NPC comes from where.