this post was submitted on 04 Dec 2023
5 points (100.0% liked)

Spoilers

661 readers
1 users here now

MTG Spoilers!

All card and set spoilers, including official spoilers and unofficial leaks.

Please try to preface spoiler posts with the set code in brackets, like this:

[CMM] Pearl Medallion

Please try to keep all spoilers and spoiler discussion here instead of the other communities to help subscriptions and during spoiler season.


founded 2 years ago
MODERATORS
 

Hymn to the Ages - 4U

Instant - Chorus (Mythic)

Starting intensity 3

Draw a number of cards equal to this spell's intensity. All Chorus cards you own intensify by 1.

Cogwork Progenitor - 1W

Artifact Creature - Gnome (Rare)

At the beginning of your end step, you may exile another artifact you control or an artifact card in your graveyard. If you do, seek an artifact card. That card perpetually has base power and toughness 1/1 and becomes a Gnome creature in addition to its other types.

2/2

Radiant Smite - 1W

Instant (Uncommon)

Destroy target creature with power 4 or greater. If you weren't the starting player, you gain 4 life.

Cycling - W

When you cycle Radiant Smite, if you weren't the starting player, you gain 2 life.

Legion Reconsecrator - 2B

Creature - Vampire Soldier (Rare)

Whenever Legion Reconsecrator attacks, exile up to one target creature card from a graveyard. If you do, conjure a duplicate of it into your graveyard. The duplicate perpetually becomes a black Skeleton with base power and toughness 3/1 in addition to its other colors and types.

When Legion Reconsecrator dies, return another target creature card with power or toughness 1 from your graveyard to the battlefield.

3/2

Caldera Breaker - 3RRR

Artifact Creature - Golem (Mythic)

Trample

When Caldera Breaker enters the battlefield, exile all Mountain cards from your library. When you do, Caldera Breaker deals that much damage to target creature or planeswalker an opponent controls.

When Caldera Breaker dies, put all cards exiled with it onto the battlefield under their owner's control. Conjure four cards named [[Volcanic Geyser]] into your library, then shuffle.

6/6

Colossal Chorus - 6GG

Sorcery - Chorus (Mythic)

Starting intensity 2

Conjure X cards named Colossal Dreadmaw onto the battlefield, where

X is this spell's intensity. All Chorus cards you own intensify by 1.

Mythweaver Poq - 3G

Legendary Creature - Cat Shaman (Mythic)

Mythweaver Poq's power and toughness are each equal to the number of lands you control. Whenever one or more nontoken lands enter the battlefield under your control, for each of them, conjure a duplicate of it onto the battlefield. This ability triggers only once each turn.

/

Scalespeaker Shepherd - 2G

Creature - Human Druid (Rare)

When Scalespeaker Shepherd enters the battlefield, draft a card from Scalespeaker Shepherd's spellbook. Dinosaur spells you cast cost less to cast.

2/1

Wingbane Vantasaur - 2GG

Creature - Dinosaur (Uncommon)

Reach

When Wingbane Vantasaur enters the battlefield, choose one

• Conjure a card named [[Savage Stomp]] into your hand.

• Conjure a card named [[Naturalize]] into your hand.

4/5

Brazen Boarding - 2UR

Sorcery (Rare)

Brazen Boarding deals 4 damage to target creature or planeswalker. If excess damage is dealt this way, conjure a card with mana value equal to that excess damage from Brazen Boarding's spellbook onto the battlefield. If that excess damage is 4 or greater, instead conjure a card named [[Admiral Beckett Brass]] onto the battlefield.

High Marshal Arguel - 1WB

Legendary Creature - Vampire Knight (Rare)

When High Marshal Arguel dies, conjure a card named [[Arguel's Blood Fast]] onto the battlefield and you may transform it. If you control an enchantment named Arguel's Blood Fast and a land named [[Temple of Aclazotz]], instead create two 4/3 white and black Vampire Demon creature tokens with flying.

3/1

you are viewing a single comment's thread
view the rest of the comments
[–] momocchi 3 points 1 year ago

Either arena or commander, since those are the two moneymakers