this post was submitted on 01 Dec 2023
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[–] mordack550 5 points 1 year ago (2 children)

30fps may be fine for a game like Red Dead Redemption, but a racing game @30fps is universally bad

[–] [email protected] 3 points 1 year ago

Mario kart 64 would beg to differ! /s

[–] [email protected] 0 points 1 year ago (1 children)

30 isn't bad, but higher is generally better. There are diminishing returns after 120 though, and I don't think anyone could actually use 240fps.

[–] [email protected] 1 points 1 year ago (1 children)

Have you ever played on a 240 / 280 / 360 Hz Display? Or played an esports title where low frametimes/ input delay are important? The difference in how fluid and responsive a game feels is massive between 120 and 240+ fps.

[–] [email protected] 1 points 1 year ago (2 children)

120 -> 240 isn't nearly as massive as 10 -> 20. That's why it's diminishing returns, each frame is less improvement as the numbers get higher.

[–] [email protected] 2 points 1 year ago

I think they were commenting on your wild "I don't think anyone could actually use 240fps" statement, not what you said about diminishing returns.

[–] [email protected] 1 points 1 year ago

So you haven't. Got it.