this post was submitted on 28 Nov 2023
30 points (82.6% liked)
Starfield
2850 readers
7 users here now
Welcome to the Starfield community on Lemmy.zip!
- Follow instance rules (no spam, keep it civil and respectful, be constructive, tag NSFW)
Helpful links:
Spoiler policy:
- No spoilers in titles; if you want to share images with spoilers, preferably post the image in the body of the post. If you do make an image post, mark it NSFW.
- Add
[Spoilers]
to your title if there will be untagged spoilers in the post. - Game mechanics and general discoveries (ship parts, weapons, etc) don't need a spoiler tag.
- Details about questlines and other story related content are spoilers. Use your best judgement!
Post & comment spoiler syntax:
<spoiler here>
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
In general, media tracks the player count less to talk about content generation and more to talk about success of a game and its development. This is especially true with publishers that don’t release their figures or when the sales figures are somewhat irrelevant because of game pass. Player count is the bar by which games can be measured easily.
Also it sets up industry expectations for sequels and the overall health of publishers and developers. It’s a big deal when a recent Microsoft acquisition puts out a game to a very dull response and loses player count quickly. Add in the whole Redfall thing and it’s an embarassing turnout for Zenimax and Bethesda. So no, this is a big deal especially to people who work for those studios. It has far less to do with content extension for the game in question and more to do with how acquisitions are awful for the games industry.