this post was submitted on 31 Oct 2023
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Ok if mods are cheating, that's fine. Who cares if people cheat on their own experience of a game they bought? Oh no, someone is "cheating" at Megaman ๐. Someone is cheating at Resident Evil. So what, Capcom? Why does it matter? Who are they impacting besides themselves?
Online issues? Different story, so just make sure those people can't play online. Gotta tell ya, though, the overwhelming majority of mods don't do that, and when they do, the devs have already put something in there to deter it. Most mods on multiplayer games are model swaps and reskins (really, it's all just big titty mods)
Instead, Capcom, give us mod tools. Do what Bethesda does and give us a whole-ass creation kit, that way, your game can remain relevant for over a decade and make bank every couple years when you rerelease it. Skyrim isn't beloved for the vanilla experience
-Sincerely, a Monster Hunter modder
One big problem is that almost everything can be called a mod. Modification and distribution of modified copyrighted content, if not permitted, can be a copyright violation, unless jurisdictions have some sort of Fair Use system (small tangent: with all the shit DMCA brought, Fair Use is actually awesome).
That said, embracing most kinds of mods should be in the self-interest of game publishers. They are basically free labor, be it by fixing bugs the publisher should fix (see Starfield) or just by extending the life span of a game in general and thereby increasing lifetime sales.
Generally you are not distributing any content from the game. Most mods to games are using API calls to a mod loader to change the game for the user on runtime. These distributed mods generally have no copyright content in them.
As I've literally written in my first sentence: "almost everything can be called a mod."
There are many types of mods, not just using API calls to make the game behave differently. AI upscaled texture packs are derived from the originals, for example. Extracting assets from one game and putting them into another is also not uncommon. I don't know which methods most mods use. I'm not aware of a quotable statistic.