this post was submitted on 29 Oct 2023
10 points (91.7% liked)
rpg
3208 readers
7 users here now
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
- Do not distribute pirate content
- Do not incite arguments/flamewars/gatekeeping.
- Do not submit video game content unless the game is based on a tabletop RPG property and is newsworthy.
- Image and video links MUST be TTRPG related and should be shared as self posts/text with context or discussion unless they fall under our specific case rules.
- Do not submit posts looking for players, groups or games.
- Do not advertise for livestreams
- Limit Self-promotions. Active members may promote their own content once per week. Crowdfunding posts are limited to one announcement and one reminder across all users.
- Comment respectfully. Refrain from personal attacks and discriminatory (racist, homophobic, transphobic, etc.) comments. Comments deemed abusive may be removed by moderators.
- No Zak S content.
- Off-Topic: Book trade, Boardgames, wargames, video games are generally off-topic.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Alexander always does such great articles.
I think this is one of those fundamental problems which really just comes down to "Different people have different, often conflicting, ideas of what D&D should feel like". There's never going to be an answer to this which pleases everyone.
If WOTC made high-level play more about politics and realm management, some portion of players would feel alienated since they didn't sign up for D&D: Crusader Kings edition.
But if they make it so high-level is all about soloing Gods, that's going to alienate people who didn't sign up for D&D: DBZ edition
I think that main problem is lack of support for the former. Some people really like to do that, but rolling your own is hard. There are some third party supplement that might fit.
I highly recommend MCDM's "Kingdoms and Warfare".