this post was submitted on 27 Oct 2023
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TL;DR
Larian/BG3 is bold enough to make player choices matter to the extent that several paths and entire storylines in the game get locked out based on your decisions. Bethesda (and literally any other developer) is not. They'd rather you not miss everything they've taken the effort of building in the game.
Ever hear of FromSoft?
Its easy to miss entire zones and dozens of bosses in a playthrough. You can kill an npc or make a dialogue choice and miss their entire questline in Elden Ring/dark souls. They intentionally hide these things so you could never even know you're missing huge chunks of content.
Stuff like that is awesome, really brings the world to life
And makes for great replayability by doing things differently!