this post was submitted on 12 Oct 2023
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Avelon App

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#EDITED TO ADD CONTEXT:

The developer has responded quite a bit in the comments here, and has made adjustments to the free tier feature set based on my and others' feedback. See more info in this update thread: https://lemm.ee/post/12353243

If you're reading this post after update 1.0.7 I suggest you skim these comments and that update thread before forming an opinion.

#ORIGINAL POST:

I like this app a lot, I can tell there's been a ton of love and hard work put into it.

The strategy for monetization leaves a bit of a sour taste though.

For one, nobody wants another subscription - and $30 lifetime for a brand new app is a huge asking price compared to, say, Apollo, which was $5 or so (with a subscription tier for things that actually made sense to buy due to recurring cost).

But this app is paywalling basic stuff like a comment jump button (everyone else has this for free), content filtering, video scrubbing, and various other things that have no recurring cost to the developer.

My recommendation, take it or leave it, if you want my money make it a reasonable one time purchase for things that don't cost you money (under $10 imo, $5 would've been an easy sell).

If you want to justify a subscription model you are gonna need to build features that justify it - push notifications, stuff like that.

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[–] [email protected] 5 points 1 year ago* (last edited 1 year ago)

I, for one, don’t think your pricing is absurd and your explanation makes total sense.

All those paywalled features are not necessities. With the free version you’re still getting a smooth and polished app. What even is the smart jump function? I’ve been enjoying the app without it and am okay with it being a paid feature.

People using other apps’ stagnation as an argument are not realizing that stagnation occurs because devs lose steam. They lose steam because there’s no longer any incentive to develop. I don’t think it’s fair to ask devs for more features and continue to maintain apps for free.