this post was submitted on 06 Oct 2023
94 points (97.0% liked)

Games

16390 readers
1093 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] tdawg 4 points 11 months ago* (last edited 11 months ago) (3 children)

History is filled with inventions too early for their time... Still kinda weird VR seems to have shown up like 6 times now and never sticks tho

[–] mordack550 2 points 11 months ago

I have the quest 2 and imho VR has 2 problems:

  • a lot of people suffers from motion sickness, and that totally ruins the experience
  • most of the software is unispired shit or just bad games. I've tried a parkour game for example (don't remember the name) and it was absolutely crap, it was impossible to do what you wanted, because controls just didn't work how they should
[–] nuzzlerat 2 points 11 months ago

Yeah... I tried the htc vive back when it came out and the experience was incredible but ultimately there's not much it can do other than be a cool experience. Maybe vr will find its footing one day but it's a really hard thing to get right

[–] [email protected] 2 points 11 months ago

It seems like it's sticking around this time, but will take a few more gens to become a mainstream product with appeal to people beyond tech nerds.

The problem with previous vr is that the compent parts weren't ready to combine into a good experience. Computers couldn't produce realistic enough graphics at the 90+FPS needed for smooth gameplay, screens didn't have the resolution and colour depth to recreate the real world, the processing units made the headsets huge and bulky.

This time it started at a decent base experience and has been getting better since, a few more gens for it to become easy and quick to use and it will pick right up.