this post was submitted on 06 Oct 2023
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[–] [email protected] 1 points 1 year ago (1 children)

IIRC, CDPR had delayed it a number of times for just that reason, but were eventually pressured into releasing earlier than they wanted. On PC, there were some minor issues that were quickly patched, but none that negatively affected my playthrough.

[–] [email protected] 10 points 1 year ago (1 children)

were eventually pressured into releasing earlier than they wanted.

My guy, they developed and published the game themselves. They pressured themselves.

[–] [email protected] 4 points 1 year ago (1 children)

I think he means the developers were pressured by CDPR's upper management. The devs were saying that the game wasn't ready, but management was telling them it had to ship, anyway.

[–] [email protected] 6 points 1 year ago (1 children)

That's what I just said. CDPR upper management is still CDPR, it's a distinction without a difference.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (1 children)

It very much is a difference. If you've ever worked a corporate job, the relationship between devs and execs is exactly the same as a publisher and studio relationship. The devs did not want to release the game yet, nor do I think they wanted to support legacy consoles, but the shareholders forced that on them.

[–] Trail 3 points 1 year ago

But that does not matter to us as consumers. The product was intentionally released half baked, whether the decision was made by someone within CDPR or outside, it is the same.

I don't care about their company organisation, I care about the product.