this post was submitted on 05 Oct 2023
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Starfield

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No spoilers, but man, did it just seem to drag on and on or was it just me?

Here I thought it was going to be a fun little one-off... go to the kiosk, send in a job application... this might be good for a laugh... then it just... never... ends...

I'm glad I got the operative level, but jeeze louise, the mission board quests afterwards are more interesting than doing the questline.

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[–] [email protected] 5 points 1 year ago* (last edited 1 year ago)

I expected it to be more... cyberpunk? There was no real twist. There was no betrayal. The "hidden plot" was just a sentence in a note and not even really shocking. The coolest part about it was sneaking around and trying not to even be seen for bonus money.

It was really quite dull but could have been so much better if they just took a bunch of elements from popular cyberpunk media, having you start with the company, find out they're the ones doing fucked up shit, they try to kill you, you fight back and shut 'em down or take over. Or be more of a corpo hitman kinda thing; be the typical bad guy/heavy from those cyberpunk things. I found the preference to non-violence a bit weird considering the vibe they tried to set with Neon as a whole.

Even the mind manipulation thing is pretty lacking. It's only marginally useful in dialogues outside of that quest. It should have been an option any time you persuade anyone, anywhere.