this post was submitted on 06 Oct 2023
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[–] [email protected] 10 points 1 year ago (1 children)

They just launched too early, but tried hard to fix everything. I played it some weeks/months after release and had ZERO bugs (not counting some minor texture-issues, who cares). And another run recently. Absolutely gorgeous world, and one of the best story and story-telling and characters of the last many many years.

Though I obviously was lucky, as many had massive problems with the game. But then again, people with much shittier systems than mine could game starfield fine, while I couldn't at all.

[–] [email protected] 4 points 1 year ago (1 children)

Okay, I just want to clear up that bugs were not the only reason people were upset. They literally were hyping things up prerelease that weren't even in the game. That's why they spent so much time being sued in the EU for it.

The writing is also amateurish, and there's a lot of 'cyber' but not a lot of 'punk'. People were right to be upset, and personally I think they still should be. The only reason their PR got turned around was because of an anime that released based in the world, and now suddenly the game's being handed 'labor of love' awards—they hadn't even done much to fix up the game at that point!

So yeah. Not just bugs. I'm sure I'm even missing things.

[–] [email protected] 2 points 1 year ago (2 children)

Well, the problem is: I don't care for pre-release hype/hate. I try on my own with unclouded judgement. So I didn't know what they were promising or not. Who cares what marketing-departments puke out? They never are on par with the actual thing.

As for the rest. If you consider the writing 'amateurish' then a) I must be easily entertained, as I found it great (for a game) b) what GREAT writing in games have you recently had? Without sarcasm, the bar is low with AAA. c) considering it was one of the very very few SciFi-RPGs, it surely was one of the best. There are just so many without dragons and wizards and elves for a change.

Honstely, I don't know what you want to be fixed, I had two runthroughs with zero problems. Everything worked perfectly fine for what I needed a mod to make it perfectly fine in the first run.

To me, they earn a labour-of-love-whatever-award. It works, it's great, it's worth it's asking-price. Surely better than Starfield, Diablo4 and whatever else recent AAA-fails were brought upon us.

IMHO at least. And no, I'm no fanboy or hater, I don't care for those things. No bugs and I'm having fun => I'm happy, I buy again. Bugs and I don't have fun => Fork you in the eye.

[–] [email protected] 0 points 1 year ago* (last edited 1 year ago) (1 children)

Okay, but this was more than prerelease hype. This was showing footage to players things they can do, with the explicit intention of driving up pre-orders and day one sales (I think pre-ordering is extremely silly, I don't participate, but that's neither here nor there). Lying about your product to get people to pay $60 for it is extremely unethical, and some EU governments found it to be enough to take them to court over. So this is beyond your personal 'judgments'. Sorry.

Limiting this arbitrary contest to just AAA games is pretty silly, seeing as they have the budget to hire amazing writers, and some of them get blown out of the water by indie titles. That's not the argument you think it is. Gaming is just wider than that, and I would argue the boundaries should be expanded to include all entertainment seeing as all forms of entertainment are making a bid for your limited time/attention, but that's just me. If you must have ONLY AAA games, then Red Dead games, GTA, and Mass Effect games are some from off the top of my head. Granted I don't play that many.

Your bar for labor-of-love must be really really low if a game just working is enough for you. That same year, No Man's Sky was much more deserving of the award as it isn't being made by a corporation with endless resources, and yet it managed to improve itself at least twice as much.

Tbh, you writing out several paragraphs defending yourself for enjoying Cyberpunk kinda smells like fanboy behavior to me. You try to be reductionist and dismissive a lot in what you wrote, which is pretty lame and anti-intellectual. We're here to discuss the facts, not what you enjoy spending your money on. More power to you, spend your money however, but I'm not here to discuss that with you.

[–] [email protected] 1 points 1 year ago

Nah man. I'm far from fanboy. I hate the industry nowadays. I don't preorder either. For AAA i download and try first before even thinking of spending a buck. And i didn't hesitate to spend 100 moneyz on pacman and co when they came out.

And again: i don't care for promises, videos and whatever else marketing pukes out. It will never come close. Their job is to sell things that will never exist and the devs can't fulfill. I noticed cyberpunk was to be released some day, it was from cdpr (so it got a positive prejudice) and i had a good experience. Johnny alone was memorable enough of a character. Friends told me how shitty and buggy it was, never noticed. Though i played with many mods as that time, dunno if it had sucked without. Didn't know, didn't care. Had fun. After finishing, i bought it. And months later i did the second playthrough. And in some months i'll gonna get the dlc and play a last time.

Where is a fanboy here? If it had sucked, i would'nt have spent a cent. If i was a fanboy, i would've preordered 😁

Maybe YOU sound like being a victim of confirmation-bias after you felt victim of the hype and lost moneyz. Would be only fair after calling me a fanboy 😊

And no, I'm no AAA-sucker. Many one-man-indies rock over multi-million-titles. AAA mostly just suck ass (nowadays).

And yes. Lying about products suck and should be forbidden. But it ain't and won't. So we can just ignore the silly marketing alltogether. Pirate their shit, evaluate in peace (as demos died), and make solid purchase-decision AFTERWARDS.