this post was submitted on 13 Jun 2023
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Adventure / Point-and-Click / Narrative Games

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A community for fans, devs, and general aficionados of the adventure game genre. This includes IF/parser games, point-and-click games, puzzle games, walking simulators, and whatever else you want to call these. To us, they're simply adventure games.

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Loom may not exactly be obscure by any standard, but I don't see it being mentioned nearly as much as, say, Day of the Tentacle or Monkey Island. But it was a truly revolutionary way of reimagining the adventure game genre, and in a very early age of point-and-click. No inventory, single mouse click interaction, using spells to interact with the environment...

Of course, you'll want to play the original floppy version to get the full story; the CD-ROM version had its dialogue heavily truncated to fit onto the CD.

What's your pick?

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[–] [email protected] 2 points 1 year ago

Discworld...the game is hard, confusing, and sprawling, but so much enthusiasm went into the animations, voicework, and design.

Also: Gobliiins series. In a class of its own, highly inventive and sui generis French design that is often overlooked for being so oddball.