this post was submitted on 29 Sep 2023
260 points (91.1% liked)

Games

16798 readers
1789 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 4 points 1 year ago (1 children)

Apparently you're not super mad about Skyrim having bugs in 2012 because that was just so unforgivable I'm still mad about it /s

Sadly while I'm sarcastic here this is literally the truth for a lot of people. PS I played Skyrim like 200 hours and saw irritating bugs maybe like 3 times. It didn't really bother or deter me from playing in any way.

The haters of Bethesda games clearly have never written code. What they are doing in these games is honestly mind-blowing that it could be done so well that the games are actually playable

[–] [email protected] 0 points 1 year ago (1 children)

As a programmer, it isn't mind blowing. Some of its neat, but pretty much all of it I've seen before at least as pieces. It's also doing a lot worse and less than I've seen before too. Bethesda games are not known for their technical capabilities though, so I'm not too bothered by any of the technical stuff. A lot of the design is what bothers me. There's so much friction for the player that you (or at least me) can never get immersed.

[–] [email protected] 1 points 1 year ago (1 children)

With this kind of reductionism, I wouldn't trust your code.

[–] [email protected] 0 points 1 year ago

What did Starfield do that was mind blowing, in your opinion. I don't recall seeing anything that I haven't seen 10 years ago, including the scale.