this post was submitted on 20 Jun 2023
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I am on the same side regarding the "production values". As much as i like nice features, in the end I have limited prep time. If I can spare prep time though usability features I would rather use it to prep more content than to use more features. This also extends to the actual play session. If there are too many features I often have to think about how to use them and that is distracting during the session.
Therefore I like the improved fog of war and I like the scene types.