this post was submitted on 24 Sep 2023
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Starfield
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150 hours and still playing. Having a lot of fun. But it took a while.
I think, like a lot of Bethesda games, learning how to play the game is a big part of the game, it's taken me a while, but I'm finally at the point where I can look at a a fight, ground side or space, and think "this is going to be fun". Would have probably been there sooner, but I hit the bug where you sell a ship on a station and all the ground disappears in New Atlantis and ended up restarting.
It's not without it's flaws. Bugs aside (and there are a few of those) I think my biggest gripe is the lack of a fuel economy. They gave us a space exploration game, and then removed the one mechanism that made exploration at all challenging. We don't have to work to visit a new system, and so we don't value the discoveries we make. I have high hopes for a survival mode.
That said, the number of things there are to do in the game is astonishing, even by Skyrim standards. I'm not even close to having done everything in New Atlantis, much less been everywhere. I can see this keeping me going for a while yet.
A lot of the early marketing for this game was how not buggy it was. Putting aside the ridiculous marketing strategy of telling people how it's not as shitty as expected, I have never in any Bethesda game had to restart because of a bug. And there have been a lot of bugs.
Apparently if you play through to NG+ it resolves itself.