this post was submitted on 22 Sep 2023
38 points (93.2% liked)

Games

16920 readers
801 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
 

EVE Online's starry realm of New Eden is a vast expanse of more than 7000 star systems, which we have so far experienced almost exclusively from a distance aboard swooping starships or in the colossal interiors of mega-scale space stations. But all the while, I've imagined what might be going on down on these lonely planets I'm sailing by at impossible speeds. EVE Vanguard, a new shooter module for EVE Online built in Unreal Engine 5, will let us set foot on them and scavenge their riches in person. Well, sort of.

This isn't CCP's first attempt at an FPS set in the EVE universe. From 2013 to 2016 they operated Dust 514, an on-foot experience that was eventually shut down due to low player numbers. Vanguard represents a fresh attempt at introducing a human-scale component to EVE, which the developers hope will eventually combine to create a complete sci-fi experience on the ground and in space. Rather than being sold as a separate game, like Dust, Vanguard is being described as a "module" for EVE, which will use the same launcher and be free to play.

...

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 2 points 1 year ago (2 children)

There's a Mobile Tractor Unit structure you can deploy from your ship that slowly pulls in wrecks within 125km. The 202 Halloween added a Blood Raiders version that pulls in only capsuleer corpses! https://wiki.eveuniversity.org/Mobile_structures#Mobile_Tractor_Unit

The Blood Raider titan also has a dedicated Corpse Bay! https://wiki.eveuniversity.org/Molok

Dreddit is Recruiting if you're looking to get back in. We just took some Sov again and are having a fantastic time. If you do stop by the recruiting Discord, tell 'em Claytonius sent you.

[–] [email protected] 3 points 1 year ago (1 children)

Ah nice! So my old ways of doing things (alt in destroyer with 4 tractor beam and 4 salvager) seems obsolete now.

[–] [email protected] 1 points 1 year ago

So the way it works is it'll pull all the wrecks right up to it, and loot any modules or ammo or whatever was dropped. The wrecks themselves just sit there gathered on the MTU (mobile tractor unit) for you to salvage if you want.

There's also a salvaging ship now, the No this, but it doesn't see a ton of use because everyone knows it's easy pickins.

[–] [email protected] 2 points 1 year ago (1 children)

Fuck, I'm tempted but I have next to no free time these days. Last battle I was in was so much fun even if I was in a Guardian. I remember it started over some carriers trying to destroy a kestrel or something small like that and then we cyno'd in a fleet. Got a CTA and grabbed my closest ship. There was 1200 or so in local, took like 20 sec just to click on someone to try and heal em

[–] [email protected] 1 points 1 year ago

Awesome. Well, if you want to try it's a great time to be in TEST. EVE in general has had a few good updates in a row too.