this post was submitted on 19 Jun 2023
35 points (100.0% liked)
Asklemmy
44978 readers
1247 users here now
A loosely moderated place to ask open-ended questions
Search asklemmy ๐
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- [email protected]: a community for finding communities
~Icon~ ~by~ ~@Double_[email protected]~
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
i have bacilly no coding backround besides jumping around frameworks and immdently giving up, and im trying to be better at it now, also school use to teach us about scratch but we never really got to use it. i also know most fantasy consoles either use lua or python and lua seems easy to manage with.
Starting a project that's going to hold your interest is one of the best ways to learn. Start with a manageable project. I knew one guy that started with a 3d spaceship design game. Something like Space Engineer. He burned out super quick. Start with like pong or something that you could feasibily have working in a few weeks. Little successes keep you focused.
I'm also going to say that game dev jobs often aren't great. Games are a great way to learn coding skills, but instead of trying to pick the very best have engine try making a game in a language that's easily portable to other job skills.
But like I said, I'm not a game dev so take anything I say with a grain of salt.