this post was submitted on 18 Sep 2023
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Game Development

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[–] CheezyWeezle 6 points 1 year ago (2 children)

Ah, yes, go from one proprietary ecosystem controlled by a company that can unilaterally change the terms under which you use their product at any time, to a... proprietary ecosystem controlled by a company that can unilaterally change the terms under which you use their product at any time.

Doesn't seem like the best decision to make.

[–] [email protected] 4 points 1 year ago (1 children)

Just because it isn't foss doesn't make it a bad service. It's not ideal, granted, but sometimes it's the better option for some people/companies/studios

[–] [email protected] 4 points 1 year ago

just need to wait for utg(unreal to godot)