this post was submitted on 18 Jun 2023
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Rimworld
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I'm pretty sure caravans (i.e. The ability to walk to other tiles) is vanilla. You can take colonists and animals and the more colonists and/or pack animals you have the more stuff you can bring along. It is definitely possible to have more than 1 base at a time. Usually having 2 bases means 2x the income. The ability to have more than 1 base can be disabled in settings so make sure that isn't disabled. You definitely can exchange resources between bases using caravans or drop pods.
Running out of resources is just a thing that happens. You can steal resources by stealing them from other tiles but if you're doing some serious resource intensive stuff in your playthrough vanilla is balanced to generally make that kind of thing be really slow and take forever. Human leather dusters, drugs and organ harvesting are all things you can do to sell for profit.
Things you can do to increase your maximum achievable rate of income include downloading a trade ship frequency mod and downloading (if using royalty dlc) a death acidifier removal mod so when the empire inevitably declares war on you after some important guy stubs his toe on your map tile and blames you for it, you can at least profit a little from it. There's also a mod called phinix which allows you to trade resources with other rimworld players.
If late game grind is still running slower than molasses and you don't like it that way, consider rimfactory. I don't recommend this for new players since it changes the game a lot but for people that want that, it's an option. It's also complicated to learn.