this post was submitted on 16 Sep 2023
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Wait, is Unity allowed to just change its fee structure like that? | Confusing, contradictory terms of service clauses leave potential opening for lawsuits.::Confusing, contradictory terms of service clauses leave potential opening for lawsuits.

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[–] StarManta 178 points 1 year ago (32 children)

I have been a developer professionally and exclusively using Unity for 17 years. Yesterday, I installed Unreal Engine. I’m doing as many tutorials as I can this weekend.

I have no faith now that there will be enough studios willing to use Unity to sustain a career based on it.

[–] [email protected] 7 points 1 year ago* (last edited 1 year ago) (1 children)

Godot please

Nothing will stop Unreal pulling the same thing

[–] EnglishMobster 3 points 1 year ago

Unreal has explicit licensing terms that forbid them from doing this. Terms which people are going to pay very close attention to.

Not to mention that Epic gets their money from Fortnite, not necessarily the engine. They have no reason to squander their goodwill like that.

On top of that - if you want to release on a console, you need to write all the console-specific code yourself. This is quite a lot of work, especially for an indie developer.

Godot is a great start, but it's got a long way to go before it's a commercial-ready engine.

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