this post was submitted on 18 Jun 2023
8 points (100.0% liked)

Rimworld

2454 readers
1 users here now

A community for Rimworld,A sci-fi colony sim driven by an intelligent AI storyteller by Ludeon Studioes

Only posts related to Rimworld

Also check RimWorldPorn Lemmy / Mbin #RimWorldPorn

We follow the rules of the lemmy.world server and the rules of the ludeon forum

Modest self promotion is allowed, for instance videos of interesting or funny in-game events

founded 1 year ago
MODERATORS
 

Hello,
I started playing the game and it's awesome! However I don't really understand how moving with the colony works. I found out that you can indeed move to other tiles, but it seems like it's impossible to have 2 colonies then that trade with each other, after for e.g. telling half of the population to go and settle somewhere else. It seems like you can always only have one.

In this case what's the point of progressing on one part of the map? In the end resources on that tile of the map are finite. What happens when I for e.g. harvest all stone that exists on my part of the map? How do I continue building? Or if I run out of building space, etc.?

If moving is the goal what's the point here, because as far as I understood it's not really possible to move all stored items etc. to another place, so at the end you always loose what you have build or farmed?

Probably the answer is simple but that's the main point I didn't have figured out about the game yet.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 2 points 1 year ago

I recommend you try going for the charlon whitestone existing ship ending, you should get the quest for it pretty early game. It involves a pretty lengthy trek across the planet then defending a ship as it powers up, which should give you a chance to mess with a nomadic base style that requires you to make progress travelling while harvesting and transporting enough resources to build defenses.