this post was submitted on 12 Sep 2023
1180 points (99.0% liked)

Game Development

2814 readers
8 users here now

Welcome to the game development community! This is a place to talk about and post anything related to the field of game development.

Community Wiki

founded 1 year ago
MODERATORS
 

This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)

Absolutely ridiculous. Many Unity devs are saying they're switching engines on social media.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 8 points 1 year ago (1 children)

If I had to do something like that, I would make it every time the installer runs, every time it's installed by a launcher like Steam, and as a fallback every time the game executable runs for the first time unless an installer or launcher hands it a key to say "you've been paid for already." But I'm by no means a game dev so idk.

[–] [email protected] 15 points 1 year ago (1 children)

Cool, find a game dev you hate and set up a script to install their game and run it once as many times as possible. Let that run on a machine you don’t use for a while, then drink their tears

[–] [email protected] 3 points 1 year ago

I'm not saying it's a good idea, that's just how I'd implement it - no matter how you do it it's evil, unsafe and evasive.