this post was submitted on 12 Sep 2023
49 points (87.7% liked)

Starfield

2845 readers
1 users here now

Welcome to the Starfield community on Lemmy.zip!

Helpful links:

Spoiler policy:

Post & comment spoiler syntax:

<spoiler here>

founded 1 year ago
MODERATORS
 

I know a lot of people hate this kind of feature, but there are significant reasons why I think it would make Starfield better.

If I'm not wearing one and I leave my ship, I start taking damage if the planet is dangerous. The only way around that is to be in 3rd person while in the ship (aside from the workaround below). There isn't any indication anywhere as to whether or not you are in a spacesuit, besides your menu and 3rd person view. There is no way to know while maintaining immersion.

Bethesda's workaround is to auto-hide spacesuits and helmets in atmo. This sucks, because I personally like tailoring the look of my character to the environment. But more importantly, I want to know that I am wearing a pressure suit if I'm out in a dangerous environment. I don't want it to feel like I'm a freecam wandering around -- I want to feel like I'm slogging along in a freaking spacesuit.

What's really strange is: if you put on the broken Constellation helmet, you can see the tape piece from the inside. It has an overlay! Sadly this works for no other helmet. Did they just abandon making the textures?

A similar annoyance with a related system: the quick menu does not unequip items. This would make it super easy to change between a spacesuit and regular outfit and not deal with more menus.

I figure there will be a mod at least for helmet overlays eventually, but damn is it frustrating that they definitely thought about it and only implemented it for a piece of masking tape.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 21 points 1 year ago (2 children)

I couldn't stand having a helmet overlay always there when wearing a helmet. That said... I get the appeal, and completely agree that this seems like a great idea as a setting that can be toggled.

[–] [email protected] 7 points 1 year ago (1 children)

You could just have elements around the sides of the screen, like a glass fadeout, to show the helmet is on. There didn't need to be an entire screen change.

[–] [email protected] 5 points 1 year ago

Yeah -- even just a little blur on the edges that's reminiscent of glass would be an improvement. For that matter, an icon on the HUD would still be an improvement. Something that doesn't require going into 3rd person.

[–] [email protected] 2 points 1 year ago

I'd like to see something similar to Star Citizen where the helmet is really not noticeable unless you're putting on some high armor stuff.

I mean, really I'd like to see a single player version of Star Citizen in most aspects. I want more landing pads and exploring a planet in my ship and stuff like that.

I don't want to play Real Life Simulator® like Star Citizen though.