this post was submitted on 04 Sep 2023
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DIYRPG Game Design

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The Community for creating rules, mechanics, and systems, and everything else related to making RPGs that doesn't fit in any of the other DIYRPG Communities.

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Personally, I've been bouncing between several projects like a mink on methamphetamine:

  • A sword-and-sandal setting for Cepheus Engine, since that ruleset gets lots of Science Fiction love and a lot less for fantasy RPGs.
  • A pulp SF setting based on ideas from Fritz Leiber's "A Pail of Air" (which I discovered some time ago was in the public domain due to the peculiarities of American copyright law when it was published in 1951).
  • An "open source" take on a Third Imperium-like setting as a way of giving back to--yet again--the Cepheus Engine community.

This is also besides thinking hard about trying to break out of my comfort zone and write a novel. Two possibilities there....

Needless to say, I'm not actually making much progress on finishing anything.

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[–] [email protected] 3 points 1 year ago
  1. Right now, I'm polishing the last D&D idea I have in the pipeline: "Gnarlfang's Goblin Casino: An Evening of Bad Decisions for Low-Level Characters."

  2. Longer term, I'm working on a game about Tolkien-style orcs after the fall of the Evil Overlord--figuring out how to make a society for themselves and survive in a world without a place for them. Working title: "Orcs of the Broken Tower." (I started out trying to tweak Dogs In The Vineyard around the edges and fell down a rabbit-hole where I ended up hacking it into a game about something else entirely.)