this post was submitted on 07 Sep 2023
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I have not played Fallout 3 but Fallout 4 did also have a similar resurrected zombie feel to it.
I have actually never played this game before. But I am 99% sure in this game you get into a spaceship and fly from one planet to another. Starfield has a modified version of this mechanic where they strip down all the fun parts and leave the tedious bits in between. I haven't gotten a handle on it yet because it is very confusing but currently non-warp speed travel looks like this. You get into you spaceship, you press Y to embark. Now you in space. Here sometimes you can do space combat. Now you aim your crosshair at the planet/moon you want to land on and you press A. Then you select a landing spot and the ship lands there automatically. I actually don't want to fly the spaceship at all. I would just like to select the landing spot and fast travel there without all the tedium in between. The design in really baffling.
Fuckers should just do ES 6 like literally everyone wanted but they churn out some weird experiments one after another. Though comparing Morrowind-Oblivion-Skyrim-Fallout4-Starfield i no longer hype for ES6.
I found myself testing the game for 2 hours and i need some mods already - well this is the moment Starfield will be superior to NMS, now if only the devs could found a bit more of colour palette in NMS space is at least pretty. Also i found comparing it to NMS way more than to Skyrim, not a good sign.
Bethesda was open that they wanted to make Starfield before the Elder Scrolls 6, which is now supposedly in actual development now instead of pre-production.
Yeah, but entire thing was such a hilarious fuckup.
Bethesda just kept churning out wolfensteins and whatnot while cutting the coupons of Skyrim (hell they even did a few updates in last year completely shitting out on modders). Then they made that utter garbage of failout 76, which instantly exploded straight in their faces, and soon after they release that first teaser of ES6 and pretended it was already in production, it was clearly a complete lie and most likely the decision of actually making ES6 was made right then.
I'm enjoying Starfield so far, but admittedly I haven't played it as much compared to Destiny 2.
I have. A lot. Here's how it works in NMS:
You get into the spaceship. Press button for liftoff - it causes the ship to "jump" above the ground. Now you're in flight. From there on you're pretty much free to fly about. You can technically even go to other planets in the current system this way, it would just take awhile. Want to land - go where you want to land, press land button. Either you'll land or get a message why not (flying too fast, area not clear). Want to go to another system - open galaxy map, select system, warp. Rinse and repeat. There's a hidden loading between planetary area and space, but on a good machine you won't notice the lag
The Starfield hype made me craving a new space game (Outer Wilds got me in so hard) so I bought NMS and I really love it. It's just pretty overwhelming, there's a lot to do. But you actually feel like dwelling in space