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Why are blender docs and related advice either horrendously outdated or plain wrong?
(sh.itjust.works)
A community for users of the awesome, open source, free, animation, modeling, procedural generating, sculpting, texturing, compositing, and rendering software; Blender.
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Well, that might partly be the result of Blenderfoundation every once in a blue m8on decide that "now is a good time to completely overhaul the interface". Blender 2.6, I think when they started to put effort in UI, but after that the UI alone has been overhauled 3 to 4 times, I believe. And people who have lived trough all those UI overhauls (let alone introducing, and scrapping renderes that need to be worked differently each) have jist accepted to adapt "from the olden times", and never bother to update the tutprials, sine they'll be obsolete the next time Blender UI is overhauled (for better or worse).
i've been using blender since 2.8, because of 2.8, and i can't see much of a difference especially layout-wise from 2.8
I was one before you at 2.79 and to say the change was jarring was an understatement.
For sure for the best tho it looked out of windows xp
also made it way more accessible to newcomers, i tried to use it with 2.79 but i just couldn't get a hang on the UI, 2.80 really made it usable for me and many others